![]() There is a folder called cloudsaves, it was in there. Ive spent the past half hour copying over the default save file Eye of the Beholder creates which has level 3 garbage characters, wondering where my save from the end of the game went. I had Eye of the Beholder 2 on the Amiga and not to sound greedy but if it were possible I would wish for the Amiga version to be brought onto GOG as the sound and music on the amiga was simply fantastic. Theres a GOG cloud save one that likely has your real save data on it. The Eye of the Beholder games were classics and I remember playing them as a kid and having to get my much older friends to teach me how to play them due to not having a clue back in the day. Filter by: All 7 DOS 3 Amiga 2 FM Towns 1 PC-98 1. You can't invite this user because you have blocked him. Eye of the Beholder II: The Legend of Darkmoon (game, blobber, high fantasy, western RPG). Original PC release was 3 HD Floppies, so aprox. ![]() So how'd they end up with ( at least) 50 times the size on PC. The GoG install is just over 100 MB.Doesn't look or sound better than Amiga, if anything Amiga sound is better. You can't chat with this user because you have blocked him. The Amiga version came on floppies, 2 i think it was, at up to 800 KB per floppy. You can't chat with this user due to their or your privacy settings. ![]() User since Unblock chat User blocked This user's wishlist is not public. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation. But don't be surprised if it is nevertheless not quite the amazing experience you expected.Hurrakan hurrakan Sorry, data for given user is currently unavailable. If you want to know what the big hype associated with the series is all about, this is the one to play. A far jump from the rather one-dimensional predecessor. Just as the frequent remarks and observations made by the player's party when just walking through the dungeon.ĭarkmoon feels alive and even if not all sections are amazingly good, it does offer a nice arc, with everything leading up to the big final, very satisfying confrontation. Even though most encounters spawning character closeups actually just lead to pseudo decisions, they nevertheless also help making the world feel much more alive. Without deadly traps, there is even less of a challenge. the DOS operating system, later ported to the Amiga, the Sega CD and the SNES. Though then, with all of these points of criticism, what were they supposed to do? Without monsters which can actually kill even advanced characters with few blows, given the endless opportunity to rest and restore the party, there would be no danger. WebDungeons and Dragons: Eye of the Beholder Codebreaker Codes (USA) This. Oops, our party seems a bit underpowered here Happy saving and restoring! Similarly, most traps are really unforeseeable and as such can only be handled through saving and restoring, too. It lies in the nature of it that some other areas turn into rather a pain to wade through, such as for example the one inhabited by dozens of beholders. They feature great graphics for their time, tons of cool weapons and devious real-time puzzles that mysteriously make you come back for more traps and pressure plates to push. Westwoods Eye of the Beholder 1 and 2 remain today two of the best real-time RPGs ever produced. Those bring some variety into the usual exploration and fighting mechanics. Description of Eye of the Beholder II: The Legend of Darkmoon. Other parts of the game have more tangible specialties in gameplay terms, such as the tower in which the player faces several tests in order to be accepted into the order of Darkmoon or the passage which has to be beaten without the use of spellbooks. Such as when some levels are inhabited by giants who have to crawl through every corridor due to their size. Using all those different kinds of keys, but also figuring out small puzzles based on switches, levers, pressure plates and… riddling, disembodied mouths? Yes, things do get a little freaky here and there. ![]() ![]() Instead, focus is on achieving progress by opening locked doorways. ![]()
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